VIRTUAL PARK - Platform Combining Modern VR Technology and Blockchain

Virtual Park is a platform for the development of VR industry in the global market. VR Park is a multifunctional center that has the necessary hardware, software and specially modeled premises and their furnishings for the implementation of various types of visitors' activities, such as playing in virtual reality, learning using immersion in virtual reality, developing software and hardware solutions for games and solving various problems with the use of virtual reality technology and some others.
Countless new opportunities for Virtual Reality (VR) have recently opened up thanks to faster, more powerful processors, better graphic cards, sensors and cameras, faster Internet connections and innovative software development possibilities. Virtual Reality offers the opportunity to combine the strength of the film industry on one hand and that of the fast-growing gaming industry on the other to create completely new and revolutionary experiences. Storytelling and interaction are intertwined and elevated to a new level.
Virtual Reality will become affordable for the mass market in 2018 and scale dramatically. Like with many technological innovations regarding media and payment, the adult entertainment industry is the first adopter, spearheading innovation.
VR Park Digital Platform is a platform for developing and testing games and other software that implements and uses virtual reality to solve various tasks, as well as a service for distributing such games and programs.
The Virtual Park project is designed to accelerate the development and integration of virtual reality technologies in various fields. At their fingertips, virtual reality parks does not only provide modern and attractive ways for users to have fun, but also reveals other opportunities of virtual reality, such as holding exhibitions with full immersion in exhibitions and safe training in conditions close to reality.
The team created a platform to develop and distribute games and other software products that use virtual reality technology in various fields. Already today, virtual reality technology radically changes the process of user interaction with the virtual world and various applied computer programs. This leads to reforming public opinion about games and working with applications, thanks to the transformation of these processes into a type of active activity that does not cause harm to health, and makes it an indigenous plant. Together with each project participant, Virtual Reality Park Limited speeds up the distribution and integration of virtual reality into various processes, which will help make many human activities more useful and more useful.
VR Park creates a multifunctional platform as efficient and convenient for the end user, and also strive to popularize and develop it. The safety, convenience and efficiency of the activities carried out with the help of the VR Park project will not only facilitate the activities of many disabled people, but also give them a positive experience and ultimately make them active participants in creating a bright technological future.
Combining a large number of Psycho Technology's patented hardware and software solutions within a single platform will allow people to easily test various video game innovations and software simulators used for training in various fields of science, thereby providing the users with an understanding of their development strategy and embodying previously unknown experience in their reality.
All actions and movements of the user, no matter how complex they may seem, can be read by the Psycho Suit system due to the combination of data from body sensors and The Psycho surveillance cameras. Often, the barrier between a person and a new technology is the complexity of initiation, which consists in the lack of accessible and understandable tools of interaction. The fruitful development of the VR Park project and the entire VR industry market leads to the emergence of a considerable number of interesting and innovative projects, many of which use cryptocurrencies to attract investments.
A large number of entertainment and learning content within the VR Park platform allows you to immerse yourself in the gaming or educational process. Various applications, including MED VR from Psycho Technology, have their own unique mechanics and give you the opportunity to try them out on your personal experience. This technology helps a person to form an objective opinion about the industry and correctly apply the experience gained in his work and allows him/her to feel the spirit of modern VR technologies.
Often, platforms for working with VR content are fixated only on extracting their own profit. VR Park takes care of its users who are involved in the development of the platform and robust financial activities.
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Features of Virtual Park

  • The Body Control System
The main technological advantage is the body control system, which allows you to track all the actions of players within the smart space. This technology brings competitive advantages over existing projects.
  • The value of the Virtual Park platform
The value of the Virtual Park platform and the digital assets of the VR tokens, project depends on the growth in the number of active participants in the system. Thus, the primary task after the launch of the platform will be its popularization among the community of developers and techno geeks.
  • The Virtual Parks
Each VR game park is designed for an unlimited amount of content that visitors can choose. This content can be both gaming and educational.
  • VR Market
The VR application repository enables developers to host and implement their applications in a common store for all Virtual Parks and users.
One-stop VR application store
Support and product updates from the developer
VR Payment module
Full application integration with Virtual Parks and body tracking system

How It Works?

For developers
  • Access to the SDK
  • Integration into Virtual Park infrastructure
  • VR Lab: opportunity to realize your own product
  • VR Marketplace
Franchise Bonuses
Payment of VR applications in Virtual Park tokens
  • 15% discount when paying for applications in VR tokens
  • 10% discount on the purchase of a franchise
  • 10% discount for VR parks visitors when paying in VR tokens
Virtual Parks and VR applications
  • Marketplace with a large selection of applications for Virtual Parks.
  • Entertaining, marketing, educational VR apps
  • VR Games for different age groups and business audiences.

VR Tokens

The VR tokens is the basis of the entire platform and will be released on the blochchain platform according to the ERC-20 standard. VR Token, released as part of a distributions, have a utility function, and will be a means of transferring value within the platform. The VR tokens can be used as a means of payment for the purchase of games and modules developed by VR, by both franchised Virtual Parks and regular users. Payment in tokens will allow the buyer to receive a discount of 15%

Token Details

  • Token Symbol: VR
  • Token Sale Start: 17.04.2019
  • Token Sale End: 29.05.2019
  • Tokens for sale: 3,900,000
  • Tokens Price: $1
  • Specifications: ERC-20
  • Soft cap: $800,000
  • Hard cap: $3,000,000
  • Sale duration: 42 days

ICO Stages

Token and Cap Distribution

Road Map

2016 — Q4
  • Foundation of the Virtual Park company
  • Development of body tracking and motion capture technology
  • Development and construction of the first alpha version of the body control costume
  • Development of the camera system for body position tracking in spac
  • Integration of Leap Motion and writing of the software to capture the movement of the hands
2017 — Q1
  • Building System
  • The first tests of body control suit with synchronization of VR motion capture cameras
  • Development of stable software
  • Building and testing the first full version of the platform
  • Optimization of space position reading algorithms
2017 — Q2
  • Construction of the system
  • Presentation of the technology to the company's first investors and the first round of attracting investments
  • Development of VR applications and starting work on the SDK
  • Re-testing and debugging the tracking system
  • Development of interactive weapons for VR games and interactive objects
2017 — Q3
  • Exploring the needs of the VR market
  • Analysis of business needs and target audience of Virtual Reality
  • Own investments to create a test version of the Virtual Park ecosystem
  • Launch of the first platform in test mode
  • Setting up a Body Control System
  • Design project of the platform and formation of a strategy for the platform to enter the open market
2017 — Q4
  • Early Product Version
  • Presentation of the SDK to third-party developers
  • Attracting a second round of investments in the project
  • Acquaintance of the project with users in open areas
  • Software development to expand the functionality of Virtual Parks
  • Review of technology solutions and platform positioning in the open market
  • PR and marketing of open areas
2018 — Q1-Q4
  • Preparation for the distribution of tokens
  • Preparation the use of blockchain networks in the Virtual Park ecosystem
  • Getting started on the Virtual Park project regulations
  • Attracting consultants
  • Acquaintance of the project with potential investors
  • Development fundraising company
  • Overview of the technology solutions and platform positioning
  • Media plan development and marketing research
  • Registration of Virtual Park in the UK
2019 — Q1
  • Distribution of VR tokens
  • Virtual Park project presentation on the open market
  • Virtual Park Marketing Campaign
  • Start attracting capital to scale the project to the world market
  • Road Show in Asia and Europe
  • Distribution of VR tokens
  • Summing up and making construction regulations
2019 — Q2
  • Payment in blockchain VR Token
  • Construction of the first Virtual Parks after distribution of tokens
  • Development of VR apps marketplace for VR Market
2019 — Q3-Q4
  • Effective promotion and integration
  • API development for integration with Virtual Park apps
  • The second stage of the construction of parks in the USA
  • Summing up interim results and public report
  • Localization of the platform into additional languages
  • Starting blockchain network and introducing VR token into circulation
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Author: JigaMola
Bitcointalk profile: https://bitcointalk.org/index.php?action=profile;u=1847143

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